sexiest automeshes I think I've ever seen

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my first time trying out fibermeshes in zbrush and it turns like this

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Sculpting out Ser Hippo!I'll admit that I'm a much better sculptor than I am a modeler 🥲 Even as I enjoy fleshing this fellow out, I'm really concerned about my base model and UV meshes later on....just something to improve on

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Day 765: Added a cone, a pyramid, and an ambigious floating ship-looking thing to the edge control Warm-ups. It's fun stuff, even if it takes time. I don't think this kind of painting style meshes with how I draw, but I've already learned stuff about rendering with these brushes.

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OMG, Mizutsune's model has the UV map inverted on some of the hair card meshes.

Notice how the strands of hair "grow" from the air and attach to the body, instead of the other way around.

I'm going to fix that.

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OKAY LISTENNN i know manual meshing is boring and time consuming ... but if there was only one part you should always manually mesh, i'd say it's the lineart/thin artmeshes. please!! it's so significant, especially on more complex deformations

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dont worry i fixed all the meshes it looks way less intimidating now

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Retopology done 😤Well It's getting so late so the fun part of texturing will happen tomorrow
And of course I end up with a dozen sub meshes to clamp to the main body. That's what you get when doing tyranids...

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My first ever spine animation from 2020! Kinda glitchy and stiff but I can't afford the cool pro version with meshes and dragonbones has shit exporting wah

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fun fact: tgaa does not use shaders
this is also how the model imports. there's a lot of hand meshes

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Proof of concept art on extracting face topology from images using 3D meshes for reference. I know this isn't like the usual art I post here, but it's fun to figure out stuff in order to learn different ways of drawing.

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Made Lyra using base! Incredible little base that actually meshes with my pixel style! 🐱

OC: Mine :^) https://t.co/XUmfUj01NH

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Misilleeka's textures are almost done and meshes are ready. The only things left are rigging and a staff to carry.

It's past 12am in my area. Good night.

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Building a library of meshes centered around anatomy finally I hope I can start to see more progress towards a character portfolio

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Mentorship review! We focused on clean shape, gesture and appeal. This is the kind of study where you'll learn an insane amount, but won't make it into your porfolio. No shortcuts, no scans, no base meshes. Just observation and learning.

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Victor’s pretty much just a boxer now

Meshes well with his rep as the “great equalizer”. Hes about the grandiose spectacles when a message needs to be sent, but hes not above 1 on 1’s where he’s going to negate all your big fuck off lasers and just beat the piss out of you

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Make characters faster than ever before with the FlippedNormals Face VDMs! 50+ face VDMs and 17 base meshes.
https://t.co/N0OyIMZglB

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base meshes 😁/textures this is a wip btw

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"if u dont love me without my mouf clipping mask you dont deserve me at my full 3042834092384 meshes" energy increases LoL

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THIS 🤟🏿💜🙏🏾 - Imagine when drop their 3D meshes for the brokers - maybe 😋 - first the Mechs. I bet & will build a metaworld bridge to bring in cross compatibility and make & meet up 🦾🤖🦿 https://t.co/aVNoV7MXCn

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