It's been quite a while again, but here's a first VERY rough sketch of some upcoming promo art. Next week you'll get the final one, as well as detailled info about 2 v0.3! Thanks everyone! Looking forward to next week! 🙂🙃😁#gamedev

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Thanks for the indie support! Found so many great projects and devs here, I barely find time to play bigger titles😅my own games, 1 and 2 are turn bases rpgs with light Japanese learning elements. Focus lies on story, exploration and monster designs😀

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The next big update for 2 will add QRIAZ to the game, a spacestation-planet with lots of NPCs and locations. It's gonna take longer to finish it than I planned, but I hope it'll be worth the time. Here's a look at the map-artwork...⭐️😎🚀

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1 is on special sale for the next 2 days: 80% off!! Grab it for the price of a candy bar and spend some quality time with Marty and his friends. But most of all: stay home and stay safe! https://t.co/Nbeh1sjJTA

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The next post will be a launch tweet😮And it's just one or two days away. Wanted to use this tweet to tell you that once 2 has "settled in" I won't only work on finishing that game, I also plan on going back to MoK1, improving some of its weaker aspects. (1/3)

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The upcoming Early Access version 0.2 of 2 will "only" feature 16 monsters to unlock. But there are a lot more in the pipeline. Here's a small preview... Players of MoK1 might recognize some of them :)

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I'm aiming for an Early Access release date sometime in the next four to five weeks. Fair warning: For MoK2 to be accessible to new players it needs to spoil the heck out of 1 :) On twitter, however, I'll still do my best to keep it all as vague as possible...

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Hey everyone! Despite not having a release date yet, I felt like celebrating 2 going Early Access :) So I decided to permanently drop the price for MoK1 a bit on Steam and itchio😀...(1/3)

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BIG NEWS! 2 is going to launch in Steam Early Access. It'll still take some time before I can give you a release date, but I'll keep you posted as usual! All the details so far can be found on the game's Steam store page:
https://t.co/0b7gHHNTXo 😊😊😊

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Back with new infos about 2. I'll spread it all out over the next couple of weeks. Don't want it to be "too much" :) Thanks to everyone who cares! Your sleepy racoon 🦝

MOK2_FEATURE LOG_0.1:
Every time you clear one of the planets, you get a SEED CORE... (1/2)

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megatweet (4/5)
1: witness some (hopefully) impactful events on MARTY's journey - sorry if it might take some time to get there XD
2/3: uncover the secret surrounding MARTY as well as his enemy.
4: find lots of NPCs, their stories and quests

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megatweet (2/5)
1: explore a giant worldmap with many optional areas
2: defeat big (and often optinal) bosses
3/4: there's also a bit of a story :D

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NEW STUFF from 2! New characters and lots of new monsters... Actually... Not all of them are completely new: One of the IRONASHI can already be encountered in MONSTERS OF KANJI 1 :)

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2019 is almost over. launched in June and I'm now deep into development of MOK2. Thanks everyone for your support!! If you're interested, here's a Devlog I wrote on about this exciting year:

https://t.co/iJAR31xl3V

⭐️🦝⭐️

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Barely posting anything right now, and still hit 300 followers... Thank you so much, everyone! You're awesome! More frequent updates will come soon - for now I'll give you a small peak at some of the stuff I've been working on...

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Hey I'm a spare time gamedev from Germany who also does online illustrations and some writing stuff. Spent the last years working on a game called

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This week is also 50% off on Steam:

https://t.co/Poep2tTiJK

Help Marty save his world by understanding it.

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