It's been quite a while again, but here's a first VERY rough sketch of some upcoming promo art. Next week you'll get the final one, as well as detailled info about 2 v0.3! Thanks everyone! Looking forward to next week! 🙂🙃😁#gamedev

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Thanks for the indie support! Found so many great projects and devs here, I barely find time to play bigger titles😅my own games, 1 and 2 are turn bases rpgs with light Japanese learning elements. Focus lies on story, exploration and monster designs😀

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The next big update for 2 will add QRIAZ to the game, a spacestation-planet with lots of NPCs and locations. It's gonna take longer to finish it than I planned, but I hope it'll be worth the time. Here's a look at the map-artwork...⭐️😎🚀

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1 is on special sale for the next 2 days: 80% off!! Grab it for the price of a candy bar and spend some quality time with Marty and his friends. But most of all: stay home and stay safe! https://t.co/Nbeh1sjJTA

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The next post will be a launch tweet😮And it's just one or two days away. Wanted to use this tweet to tell you that once 2 has "settled in" I won't only work on finishing that game, I also plan on going back to MoK1, improving some of its weaker aspects. (1/3)

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The upcoming Early Access version 0.2 of 2 will "only" feature 16 monsters to unlock. But there are a lot more in the pipeline. Here's a small preview... Players of MoK1 might recognize some of them :)

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I'm aiming for an Early Access release date sometime in the next four to five weeks. Fair warning: For MoK2 to be accessible to new players it needs to spoil the heck out of 1 :) On twitter, however, I'll still do my best to keep it all as vague as possible...

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Hey everyone! Despite not having a release date yet, I felt like celebrating 2 going Early Access :) So I decided to permanently drop the price for MoK1 a bit on Steam and itchio😀...(1/3)

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BIG NEWS! 2 is going to launch in Steam Early Access. It'll still take some time before I can give you a release date, but I'll keep you posted as usual! All the details so far can be found on the game's Steam store page:
https://t.co/0b7gHHNTXo 😊😊😊

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Back with new infos about 2. I'll spread it all out over the next couple of weeks. Don't want it to be "too much" :) Thanks to everyone who cares! Your sleepy racoon 🦝

MOK2_FEATURE LOG_0.1:
Every time you clear one of the planets, you get a SEED CORE... (1/2)

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Designing a boss for 2 thinking the result is pretty original, then suddenly realizing I've spent too much of the last 15 years playing Sometimes you can't even see how much of an impact certain games have on you.

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megatweet (4/5)
1: witness some (hopefully) impactful events on MARTY's journey - sorry if it might take some time to get there XD
2/3: uncover the secret surrounding MARTY as well as his enemy.
4: find lots of NPCs, their stories and quests

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megatweet (2/5)
1: explore a giant worldmap with many optional areas
2: defeat big (and often optinal) bosses
3/4: there's also a bit of a story :D

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NEW STUFF from 2! New characters and lots of new monsters... Actually... Not all of them are completely new: One of the IRONASHI can already be encountered in MONSTERS OF KANJI 1 :)

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2019 is almost over. launched in June and I'm now deep into development of MOK2. Thanks everyone for your support!! If you're interested, here's a Devlog I wrote on about this exciting year:

https://t.co/iJAR31xl3V

⭐️🦝⭐️

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Barely posting anything right now, and still hit 300 followers... Thank you so much, everyone! You're awesome! More frequent updates will come soon - for now I'll give you a small peak at some of the stuff I've been working on...

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Improving Marty's battle sprite for 2. It's not completely new... Discover all 1900 words in MoK 1 and you can unlock this battle sprite as a bonus skin. According to Steam someone out there has actually done this😄..besides me😆

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