the concept of Mixalot was that, with this character, i was to show the world what a REAL mixel is.
his mechanic was that all of his moves are a multihit, and if you hit all hits, his whirlpool projectile would be strengthened once.
he is also a fish under the hat.

0 2

Ukyo's Hiken Sasameyuki and Vice's outrage! Pretty similar moves as they are multihit moves^^

0 3

they really put this move in a fucking game that gives MULTIHITTING CLASH ARMOR ON CHARGED AIR NORMALS

11 58

ROB players gotta realize this is the late side b multihit hitbox and start positioning around it so chars don't get in between the hitboxes.

0 6

Greninja mains after 3 years of Ult and their multihits still being shit

2 22

Scintilla's final hit is bigger, now being actually bigger than the multihits. (picture is without a triggered counter)

12 45

When theres no invuln available for the multihit buster

1 4

Zelda FSmash now uses the autolink angle for its multihits alongside reduced knockback and a sliiiightly bigger hitbox for the final hit.

16 99

Altered knockback on hitboxes and bigger tip on the multihits.

17 53

Wario's UpB Multihits have one less hitbox (priority redistributed) and altered angles + knockback.

6 29

Bowser Jr.'s USmash has increased range and altered angles (pictured are early multihits)

71 363

Belmonts' UpB has more vertical range on the multihits (first hit unchanged) and final hit. Y1 offset : 23.0 -> 26.0 for both (Final hit visual in replies)

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I would do anything to have Him in Smash.

Electric Circus would be like crack. Krownerang but it's a multihit electric buster blade

0 0

You vs the multihit she tells you not to worry about

11 40