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https://t.co/AG6O6QlKNL
Streaming SAT 12 PM UTC. Join @raymondafcripps and participate in live #development of #ProjectFeline, an #animestyle #parkourgame!
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#indiegame #indiegamedev #gamedev #gamedevelopment #gamedevstream #madewithunreal #twitchstreamer #ue4 #unrealengine
https://t.co/AG6O6QlKNL
Streaming #gamedev WED 9 AM. Join @raymondafcripps and chat to see the live development of #ProjectFeline, an #animestyle #parkourgame!
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#indiegame #indiegamedev #indiedev #madewithunreal #ue4 #unrealengine #gamedevstream #gamedesign
Streaming Today 7 PM PT! https://t.co/Wh0dmLKKQQ
If you want to see me build shipping crates and attempt to bake a normal map, then you don't wanna miss this.
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#gamedev #projectfeline #indiegamedev #indiedev #indiegame #animegame #parkourgame #madewithunreal #blender
https://t.co/gmVhuDdJjB
I made a #TimeTrial #racing mode for the new semi-open world in my #anime-style #parkour game—#ProjectFeline! How quickly can you #speedrun this?
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#indiegamedev #indiedev #gamedesign #madewithunreal #ue4 #parkourgame #celshadedgame #speedrunning #devlog
NEW UPDATE! https://t.co/4BfrTYSugs
This #devlog we'll be covering 2 weeks of #indiegame #development, updating the #prototype for my #thirdperson #parkour #game, #projectfeline based on community feedback!
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#indiegamedev #parkourgame #animegame #gamedev #screenshotsaturday
In this #devlog, we will be looking at the new kick/melee attack; new crouch, slide & stomp abilities; and improvements to the jump #mechanics.
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#indiegamedev #indiegame #gamedev #blueprints #ue4 #parkour #screenshotsaturday #parkourgame #unrealengine4 #madewithunreal