in a few days I'll be closing the mints and gifting the holders with a free mint of the B-side version, which I have been working on

starting to really love the compute I have access to in p5js compared to pico8, my feedback loops can get really elaborate https://t.co/LHIKAoCgyd

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first creates simple animations using code in pico8, a popular fantasy console

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Results and releases from Lovebyte Battlegrounds 2021, the event dedicated to fantasy consoles and are now available: https://t.co/2aBVd8DwoW

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Had a great time making this overworld tiles and mockup for but going from mockup to game might be too hard since I'm so very new to in p8 :'D

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Working on a fun little project in inspired by games like Legend of Zelda, Castlevania, and zombies ate my neighbor.

Here is a peak of some early base sprite work for my game - Current pending title - Project Haunt

Stay tuned for much more soon! 😁

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🤓In case you don't know this is a fantasy console created by . Its harsh limitations (128x128 px, limited characters/tokens, 16 colors, 4 audio channels...) are very fun to work with and I think we pushed them as far as we could!
🕹️https://t.co/XrV17OdMDm

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Switched the palette to wonderful 32, instead of Pico8, and increased the resoultion to 384x216. I dont feel so limited now. ^_^ Mocking up continues.

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Alright here's some screens from mine and 's operating system for the Pico8 fantasy console.

We've done a little headway into generating speech with Pico8, but if you know your phonemes and code, we need you

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possible colab in pico8, looking forward to it!

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Added screen shake and yummy power ups to Thunder Bella try it out here https://t.co/C1MnEKvSmK.

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