Day 1 of working on my vtuber
I finally finished layers that I've been working on for few days, really like how its turning out
First problems with rigging: hard to understand guides cause i get lost very quickly but i slowly get there, added poligons everywhere and fixed mouthi

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By far the most technically impressive thing ive made so far. 6hr sculpted study of the human skull, just trying to push my observational skills and abilities in zbrush. This was my fourth time using the software. Model is roughly 1.3 Million Poligons.

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