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@SundyRoast A significant portion of these artifacts no longer exist in physical form, and I have had to reconstruct and "archaeologically excavate" many of them through blurry photographs, blueprints, or even purely textual records.
Metal/mech like looking arm out in the open and the normal(?who knows) arms fully covered with gloves....huh, also am I crazy but does the proportion of the covered arm looks?? like, smaller ??? is the mech arm a whole bionic ? Or I cud be tripping and it's perspective
Referenced Studies
I'm back at it. Gave up on the 'speed' side of these and instead, focused on turning human models into specific anime chars.
Lotta proportion eyeballing necessary, but lotsa fun too.
It's Pine from Bombergirl's turn!
Got rid of her tail, cuz too many sfx.
Obv the actual sculpts are a bit archaic, but in terms of their shapes and proportions, this is perfect.
They esp mog the current CGI models but that's a no duh
@_Darthsoldier_ Maybe you could try doing M1 Garand?
My understanding is that her design is supposed to reference US ww2 uniforms. I wonder if you could put portions of it together with actual uniform parts?
(cm)
A portion of Meron's Scarab Swarm card.
idk but in spite of Meron losing her human qualities (and some features), I find this version of her more adorable wwww
Absolute Banger ! #callillust
v.2 I fixed some proportion issues that was bugging me. https://t.co/mbinnR6kiG
before vs. after Uhhhh LOOL 😅 this moment when you dont draw girls so all the proportions start whack
【After six months of hard work】
←2025/04/28 ◆ 2025/10/13 →
Work time: 4 and a half hours (both were the same)
- Hair painting quality has improved
- Facial proportions are slightly better balanced
I'll keep striving to improve the quality of my art! Please support me!🥹❤️
Prepare for 1m90 Tallnora Rosatallyne
Using zoya (1m83) as a guide for body proportion 😌
Today I shamelessly took over a portion of @astraliis_ table at a small con in Italy and I drew this chibi Mitsuri lel
I recently watched #DemonSlayerInfinityCastle movie and I really like it, so here's a small rkgk
Hello Ina sensei,
actually i am struggling with body expressions and proportions.
#InacademyFB
@nimi450 The most 3D animation can do to be off model is to like change the proportions in weird ways to mimic 2D. Being off model isnt really a concern for 3D. As for mazinger Z Infinity i really liked the movie. The 3D animation was top notch, which is to be expected from mecha 3D