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#DevilMayCry5 #DMC5MODS
Small gif with redhead and another test of Nax's ReShade with ray-traced illumination. Wish I had better PC avoid bigger FPS drops (PC below minimum requirements btw), but it's still great to fool around with. Makes the game a lot more lively and colorful.
Looking on the bright side: shadows are hitting objects. But... they seem to fall on the bright side.
I'm making progress on putting shadow maps into my runtime, #ray-traced #isometric, #pico8 block engine.
Our SIGGRAPH Asia technical brief on ray-traced feature lines is now available online:
https://t.co/bw0DkKnl1Z
@arnoldrenderer