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These are the renders I'm gonna be using for the release of Cynthia
With this I'll be forced to post the model as mature on DA,losing exposure (by a lot, ironically for a "deviant" web...), but so screw it, I'm uploading the uncut model there too, no "DA version" for a change!
a fanart of @HarbingerOfLuck 's very beautiful OC - Katherine💜💜💜
it would be just lineart, but if we got Likes+ RT = 100 on this post then i will do a fully renders for it 😌💜
@fuwamoco_en I love drawing Advent and would love to work with you🩷💙 My rates starts from Headshot/Chibi at 100$ and full renders around 200$ - 300$ depends on complexity.
I wont spoil the game, but here are the meme folder contents
(I made some silly 3D renders of Infinite and Shadow using models converted by SAB64) https://t.co/G5E48n5CXA
@Dededaio2 that's probably part of it and i get that, but the thing is Sonic himself isn't even immune to this since many of his newest renders still uses the same stock shabang as the rest of these guys.
i just think a better brand guide is kinda necessary atp
@YLISSIANEXALT But seriously GIMP does an amazing job on enhancing SFM renders, it takes time and a lot of effort and practice, but go watch some tutorials on how to use it, it is truly worth it.
(And it's free!)
Here a comparison of an old work i did, as a raw render and enhanced using GIMP.
With Dragon age returning, i'm dusting off the old DAI tarot style cards i used to do for overwatch, well, started. the art for DA has always been amazing. these are 7 years old,kinda miss doing renders even if they took forever.
#overwatch2
#dragonage
裏で作ってたナイルくんのローポリ3Dモデルがテクスチャまで完成したので撮影した!
A low poly model of my OC Nairu that I've been secretly working on is done up to the texture. So I took renders of him T-posing it up :>
AS AN ARTIST I really enjoy how Koyama renders clothing folds and tension PURELY FROM AN ARTISTIC PERSPECTIVE
i didn't notice Chun-li's birthday 😭😭
i was making renders using chun-li's fortnite models few years ago, and my first 1k likes tweet was related about her.
Here's a Flats vs Renders version for anyone curious.
Honestly, I haven't put a ton of practice into my rendering technique this past while, so it hasn't changed much over the years.
I like keeping things simple.
Flats <-----> Render