Day 16.

When rigging hands and fingers or feet and toes it is efficient to weight all the toes/fingers to only one or two bones to achieve nice, progressive motion without cluttering your rig with many controls.

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sprite commission for my friend FlashFirePrime! His Nata-Otomo Jezebel. This was difficult but fun to work on. 😅

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It's apparently and while it seems to be intended for animation riggers... look, I need an excuse to draw and design skeletons a whole month before spook time.

Meet Erica, a regular jogger and overall cutie.

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Short gif. How to create volume rotation for non-organic

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Wake the fuck up, skeleton. We got a city to burn.

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