And just when you thought I was done posting old pictures I drew... (Here's one from my book, Apple Game Frameworks and Technologies.)

P.S.: If you're looking to learn and more, you can buy the book here ➟ https://t.co/uiw8Qe2EsE

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Just experiments with 's SpriteKit with assets I downloaded experiments

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Experimenting with SpriteKit & interactive-game programming on the side. It's fun.

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Believe in your "elf" this holiday season. Level-up your game development skills with my new book, Apple Game Frameworks and Technologies—available now at .

https://t.co/uiw8Qe2EsE

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This is one of the first games I made in 2014 using SpriteKit. (I also turned it into an animated short using Toon Boom Harmony.)

Years later, I'm still using this epic framework ⮕ https://t.co/I9a28ZJM0j

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My Dino game will get a night level, too (or is it called DARK mode?! 😂). I don‘t draw the sprites again in black/dark blue manually.

I’ve tried to use the color/colorBlend property and a shader. Both work. using palette.

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just in time for the last of the year! implemented some based transitions within and between the scenes ♦️ r based on tutorial, 🙏 for a simple a clear explanation!

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WIP Tutorial scene. Assets taking too much time :\

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Good news: updated our Beginning SpriteKit course for Swift 3 and iOS 10! https://t.co/mPZJnhPyGh

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SpriteKit Tutorial: Dynamic Lighting https://t.co/RxKWjcBaw8 - animation, light and parallax scrolling

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