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Messing with using normal maps to make a 3D effect with 2D sprites! Going to use this for #TRASHBOMINATION! #gamedev
You can now mix flexible and skeletal parts in #TRASHBOMINATION! A small feature that pretty much doubles possible cool monsters #gamedev
Added the ability to shoot off enemy limbs in #TRASHBOMINATION, forgot to prevent shooting your own limbs. Whoops. #gamedev