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Checked out Plasticity for a couple of hours, quick model based on a recent design by @_8bitwizard. Coming from Blender I love the usability, the focus on hotkeys makes it feel much more intuitive and quick to model than something like Fusion. Really cool tool
@TheSplitParty @dArtagnanDnD Thanks for the space! I'm Ves, a map maker and writer creating resources ready for GMs to modify. I blend a few different styles, but always aim for usability, readability, and ease of fitting into a game! Check out my April map and other stuff at https://t.co/raG2AIOdG2
@ThinkingDM We overhauled her 5E design and produced a lot of ancillary materials to give her more punch, usability, and flair at the table. You may find our promo of her useful:
https://t.co/iMqwyblleC
Oath was lucky to have a crack development team in @BickNachmann and @joshuayearsley. And we're doubly lucky to have Josh write such a thoughtful piece about the game's development, usability, and editing and how we had to adapt to the pandemic. https://t.co/5NaoJ5PJdB
***3000 FOLLOWER RAFFLE
Retweet and follow me to win.
2 random retweets will win a poster!
BUT ALSO funniest comment in the comment section will also get one. I will take into account tastefulness, re-usability, relevancy, dankness, personal preference etc.
ENDS 48 HOURS!!!
Not enough time or focus to hold a pen tonight, but playing with some #retro palettes -- trying to get a mix of #nostalgia and #usability, as I think folks could actually get some mileage out of these.
#2bit #4color #gameboy #pixel #pixelart #palette #shiba #shibainu #sleepypuppy
#NiNoKuniII: Revenant Kingdom is available now! Take a look at King Evan's letter to fellow residents of Ichi no Kuni, along with Day-1 Patch details about Stability Improvement, Performance, Usability, and Bug Fixes! #NiNoKuni2 #NNKII #NNK2
Redis taught us about good APIs, usability, and software, so we drew this! Thanks @antirez! (http://t.co/fz9QnJPkUI)