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@LoveRetroBTW @GDHCAMERO @Evolust @Retrogamebrews @RetroBoyJon @prime_retro @RetroGamersClub @retrogaminggeek @SharkaBytes @RetroGamingDev @gamesyouloved @16bitnostalgia All AWESOME games but if there has to be just one seminal arcade racer then it's an easy choice!😊
'Out Run' ☀️🌴🚗🌬️🌴
Got my crayons out to pay a little homage to all these great arcade racers!🖍️❤️
#Sega #Retrogaming #Outrun #CruisnUSA #HangOn #VirtuaRacing #gameart #artwork
@p01 Mini #virtuaracing #pico8 optimization write-up: https://t.co/dcAG5CHC9J
@P01 trifill😙has been my workhorse for all my 3d games up until now.
#pico8 #virtuaracing is mainly convex quads, well suited for an optimized edge renderer, shaved between 2-8% cpu per frame. Yay!
Side by side. trifill vs. edge renderer (max. cpu over 2s)
Low-res seagull, Virtua Racing by Sega
Release: 1992 (arcade), 1994 (Mega Drive/Genesis) #virtuaracing #sega
Blender vertex groups = model sub-parts, bound to player variables.
Look at these spinning & turning wheels 🤩
(right - this model is bit a too bit poly-heavy for lil'#pico8)
#virtuaracing
2894 faces / 5484 vertices / 5 data carts 😱
#virtuaracing was missing a #pico8 port + 3d engine show off 😜
Gorgeous track model extracted from Genesis ROM (impressive work #sega!)
#screenshotsaturday #gamedev