AestheticGamer aka Dusk Golemさんのプロフィール画像

AestheticGamer aka Dusk Golemさんのイラストまとめ


I'm Ryan "AestheticGamer aka Dusk Golem". Make games under @YaiGameworks, Horror Enthusiast, Humanist, living for love, focusing on Game Dev, long tweet walls.
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(8/28) 10. Avatar: The Last Airbender
Some will be upset this is so high up on my list, but I do love it. Show does a great job exploring different sides of humans & their philisophies, including one of the best character redemption arcs out there, set in a fascinating world w/

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(6/28) 11. Scooby-Doo Mystery Incorporated
My personal favorite interpretation of Scooby-Doo. I love this series. With an over-arching mystery & narrative w/actual character development, an obvious love for horror (with everything from The Shining to Twin Peaks homages) & can get

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(5/28) the show greatly elevates it. I also can't think of many shows that started as a "kids" show (term used loosely), only to be finished years later with an Adult cartoon final season. I wasn't wowed by the ending, some weak episodes, but there's amazing episodes here.

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(8/8) spiraling narrative w/26 character, all centered around a Rural Nowhere USA town. I actually cannot word how excited I am to finally be working on it fully. I'll probably talk a lot about it as I'm excited to be creating it, & I'm working hard to make it great.

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(7/8) also strive to make it the most graphically impressive by far, and the most mechanically complex & interesting. A playable horror episodic series is how I'd choose to word it, & I go in w/the admittedly ambitious goal to make one of the best 2D Horror Games ever made. In a

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(6/8) people's experiences, theorize, speculate, & let people catch-up. I'm incredibly proud of the characters & story in this game, I've had 10 years to think them all up, revise the story through multiple drafts. It has the biggest story focus of any game I've made, but I've

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(5/8) & blur together into a larger horror narrative. Being split into 10 episodes, though I'm not releasing the game until up to Episode 9 is finished, with episodes being released every two weeks to let people digest the episodes, see the radical differences between different

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(4/8) extremely fortunate I'm in a position I have people willing to help me achieve in making it.

COMPLETE ISOLATION in basic features several separate Horror Movie-esque scenarios happening alongside each other, each with a different horror type & tone, which then begin to mix

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(3/8) required to make the game at the time, so I put it on the back burner & made a lot of other games in the last decade.

However, I realized about a year ago I had actually gained all the skills I needed to make the game in my head, it'd just take a LOT of time & help. I'm

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(2/8) Complete Isolation's original vision was inspired by a dream I had in 2012. I made a successful but small Indiegogo campaign for it in 2013 (which ultimately helped fund my ability to make music in all my projects). However, I realized at the time I didn't have the skills

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