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Skin Selection update!
Cache performances have been greatly improved (caching time necessary when hovering the mouse cursor over the mesh for the first time), it's now 3 times faster on average, depending on the character model and amount of vertex groups.
Skin Selection has just been udpated!
Now supports latest Blender 2.8 builds + multiple bones selection. The modifier key (ctrl, alt or shift) that is not used for the 2nd and 3rd input is automatically set for multiple selection.
https://t.co/CJaHVDGfC1
Skin Selection has been ported to Blender 2.8! ✨
It now uses custom OpenGL shader// A cache system is used to access mesh data. When hovering a mesh with the mouse, the mesh data is cached , it may take a few seconds to complete.
https://t.co/2GU3AmqZpz