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Today was a lot of texturing, shading, and relighting. I need to do more research into how people set up modular cliffs as I'm not in love with how this looks still.
If anybody has any tips on Modular Cliff Setups I'd love to hear them #b3d #unrealengine #UnrealEngine4
All of the highpolys are done 3 days early. I'm going to finish all these props, then Polish and add
Minimum Viable first, expansion second
Got a lot of high poly done today
should be done with the high polys on Monday if I take the weekend off but lets be real
I'm not taking the weekend off
Experimented with some different techniques to make bark but I ended up sticking with my traditional sculpting
But man does this already look LEAGUES better than my last sculpt
which STILL looked good
IMPROVEMENTS
I wish I had more time to work on it today
Didn't have as much time to work on this today as I would like
But I pulled back, did a draw over, identified the key shapes that made the silhouette of the aetheryte, and I'm far happier with the result. Still needs a small detail here or there but, its much improved
Background rock for the undertale scene. I can probably get by with just this but I want a couple more rocks to use