Derrick Bitnerさんのプロフィール画像

Derrick Bitnerさんのイラストまとめ


Proud co-founder of Good Vibes Gaming. Even prouder father and partner. See me stream at twitch.tv/bitnerdgames (He/Him)
good-vibes-gaming.com

フォロー数:283 フォロワー数:26795

Bioshock Infinite...less so. It's the same generic look as a lot of modern box art and tells nothing of what makes it unique. Sure it has reversible covers, but that's not what was being presented to shoppers. It's a shame too because I liked Infinite more in a lot of ways.

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Day 18 of is the gorgeous Odin Sphere. The luscious art combined with the young girl staring in awe makes this a standout cover. It's even better when you realize the framing device is the girl reading a book so the characters are literally coming to life for her.

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The US cover tries to convey the same fun, but limits the scope by zooming in. The cynic in me wonders if they wanted to highlight Rouge's cleavage. But Europe is pretty great, giving a better sense that it's a fighting game while giving Edward angst and keeping Rouge in front.

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Day 12 of and we have the good yet flawed Kingdom Hearts: Dream Drop Distance. Like many of the KH box arts we've seen, this one works best once you realize the context. The fall of Sora, Mickey desperate to save him, while Riku both rises and protects. It's great.

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Day 11 of reaches my favorite Kingdom Hearts game, Birth by Sleep. As much as I love the standard box, the Final Mix is definitely better. The poses are more dynamic and pull you in, making you curious about these new characters. But that Mickey expression...

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Day 10 of carries on with Kingdom Hearts: 358/2 Days! The box art has more going on than it first seems. There's a subtle transition from Destiny Islands to the World that Never Was with Roxas struggling between his friends & the Organization. Who should he trust?

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That's not to say the normal cover is bad, just weaker. It's trying to convey the same message except everyone is clustered together with images of DiZ & Riku in the background. I really like the almost accusing look that Roxas gives the player, but as a whole, it feels too dour.

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In contrast, I've never been able to get into the PS2 remake, Re:Chain of Memories. I gave up after an hour or so. The box art is fine if a little dull. The card aspect isn't emphasized nearly as much, but I miss it. Anime has this ability to make holding cards seem kinda badass.

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Day 8 of continues the Kingdom Hearts train! I actually enjoyed the GBA version of Chain of Memories. The opening cutscene on that system blew my mind. And the art (which is the same in all regions) is really cool. We never see the Keyblade sheathed like that.

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The Final Mix art is better with its small visual cues (dark wings on Riku, small wings near Kairi, a crown on Sora), but it feels better suited to a soundtrack cover. I do love Goofy's expression though.

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