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Fear & Hunger makes you feel true anguish with its status effects, hard to cure and have dire consequences for the continuation of your game. The player can lose it's arm permanently resulting in being unable to use shields or two-handed weapons. #fearandhunger @happy_paintings
CrossCode's elemental system goes way beyond taking advantage of the foe's weakness. Aside from having their own style and attack patterns in battles, each element also functions as unique puzzle mechanics. @RadicalFishGame @Deck13_de #CrossCode #fanart #pixelart
A Short Hike gives you a clear goal: Reaching the mountain's summit. The gameplay matches this perfectly with building everything around altitude. @adamgryu #AShortHike #fanart #pixelart #ArtistOnTwitter
Toki Tori 2 uses clever design by giving the player only two options Stomp or Chirp. Instead of gaining more abilities like most Metroidvania's, you gain understanding of the world's mechanics and ways to combine them. @TwoTribesGames #tokitoricollection
What a coincidence, just when I finished Banjo-Kazooie for the first time he got into #SmashBrosUltimate.
I love how it has a perfect amount of collectables, not too few/many. The hard difficulty really helped me emerge with each world. #banjokazooie #rare #pixelart #fanart
Anyone remember Dark Cloud? It had some really great character designs and an addicting game concept #fanart #pixelart #darkcloud #level5 #PS2 #ArtistOnTwitter
Design process of Gharbad the Weak fanart #pixelart #fanart #diablo @Blizzard_Ent @davidbrevik #artistsontwitter
Design process of Wario fanart #pixelart #fanart #wario #nintendo #artistsontwitter