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I want to put some sort of pencil gun in my game somewhere as an obscure GoldenEye reference. I doodled out this spy kind of person who is totally not just the thief tile from Chip's Challenge.
It's @PixieCatSupreme's birthday today so I drew her new character Cloe!
Tried doodling some pixel art of King Harkinian but unfortunately I didn't have the right colors for the clothes in the palette I wanted to use. I could give it its own palette but I wanted to use the same one as the cheeseburgers, so Harkinian+cheeseburgers don't take up two.
Here's a dialog portrait I drew up earlier. I feel like it needs more shading and detail, but I think this style could be cute; big expressive eyes are probably good for dialog where you want to show emotion. I think I should actually work on making the dialog system soon.
Here's @mousecharm's mouse character as a gift to help celebrate her finally getting her design finalized and drawn!
So that I can get some ability copying into my game, I've been doodling some (early?) fire enemy designs, mostly continuing stuff from the previous game but also added a fox I'll need to make behaviors for. Probably good to reuse enemies for some continuity.
Oh deer.
I felt like doodling out a deer character, and I used darker colors than I typically do. I think it turned out well.
Here's Tilemap Town after some more construction from tonight. Turns out the version I had running on my server was actually so old it was before a major refactor, so that's fixed too and it should be up-to-date as far as commands go. I'm gonna add more tile types.
Tried doodling out a character with a tummy symbol and this fox thing came out. Don't think there's really much room in 32x32 to make a complicated symbol so I guess a heart will have to do. Might tweak the hair and colors some more.