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A small delay on certain interactions. No accidental dialogue triggers if you're in the heat of battle! Inspired by Mario Odyssey. 💜 #gamedev #gamemaker #pixelart #FlynnSoC
@spot3d Just blondes, brunettes and this redhead..
Sometimes you just think to yourself.. "Can I take on two enemies or not?" ..YES I CAN! #gamedev #gamemaker #pixelart #FlynnSoC
Experimenting with "Crowd Control" type attacks today. Axe slam and sword uppercut shown here now do significantly less damage but allow you to keep some enemies away from you and interrupt their attacks. Still early with these changes! #gamedev #gamemaker #pixelart #FlynnSoC
Quick but cool additions, freezing a throw-able rock upgrades it into a throw-able frost rock, hmmmm! #gamedev #gamemaker #pixelart #FlynnSoC
Experimenting with special attacks today. This refactor brought out a lot of needed changes that I was super scared to touch but I'm very happy about it now! #gamedev #gamemaker #pixelart #FlynnSoC
Almost finished #FlynnSoC's player refactoring, next up enemies! A lot of work but at least now I can implement more dynamic enemy behaviour. I'm looking forward to seeing how this turns out! #gamedev #gamemaker
Happy weekend guys! ♥️ Have a quick little combat GIF! #gamedev #pixelart #gamemaker #FlynnSoC
How does a club to the fingers feel, Flynn? Ouch!! #gamedev #gamemaker #pixelart #FlynnSoC