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After doing the triangulations I started improving the isolation and intersection loop checks so now it needs even less iterations. :3
From a little over 540 before to 421 now for this. Other shapes have decreased around 200 iterations
And down from over 2700 in april! ;w;
And here is the new logo in three variants that I shall be using and perusing for the game going forward. :3c
Again, thank you to all who voted! UwU #gamedev
I think this is as much bikeshedding as I am willing to for this logo now. Beyond this there are a few more tweaks I could do, but nothing majorly different.
Here's one more attempt at the more "brushy" and organic look for the logo. It's looking a bit better with regards to the holes as they cannoy be misinterpreted, but I think maybe it's a bit too rough. ;w;