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Some shader tests in-engine for #Unity3D with a test car. With stencil shadows it will look a smidge better than with cascading shadows, hence everything has to be manifold (which is what the mesh creator is meant to create). ;w;
@landon_vfx @EarthOfOryn It creates starcases to connect interiors between floors too, but interior walls are not present in this version yet because I am working on integrating the new triangulator. ;w;
@JamesPopStar I have no idea who this is but I expected to become Kaiji too... ;w;