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Resident Evil 0 & Code Veronica lead artist/designer @SatoshiNakai7 celebrates the unusual themes in his creations, in our exclusive interview + kindly gifted the community his personal sketches 💙
Album: https://t.co/tWsHPfPSBV
Interview: https://t.co/6Uj98va74E #ResidentEvil
"Mikami wanted something like 'The Thing' where you couldn't tell who was friend or foe. I suggested a system where the game was about fears & doubts but recapturing that essence in a game proved difficult" YASUHISA KAWAMURA speaks to Crimson-Head: https://t.co/zmEnGX2Mu6 #RE4
"What makes horror so scary... things that are real such as germ infections, psychopathic crimes, this is the case with Nosferatu. The scariest thing is when people change just slightly" — Satoshi Nakai speaks to Crimson-Head: https://t.co/6Uj98va74E #ResidentEvil #CodeVeronica
"FOG is a gaseous bio-weapon by HCF, a new company Wesker belonged to. HCF brought it, planning to seize Umbrella HQ, Spencer’s castle! They ran into and battled with Leon’s army...": Yasuhisa Kawamura Interview with Crimson-Head: https://t.co/zmEnGX2Mu6 #ResidentEvil #Capcom
Resident Evil: Operation Raccoon City concept art, extracted from a rare beta build!
Full album: https://t.co/FfDjepEwA8
#ResidentEvil #Capcom
Resident Evil Director’s Cut Survival Guide, the holy grail of guides, isn't the only rarity in our mansion, residents will find a wealth of exclusive & little-known Resident Evil media, inc. S.T.A.R.S art by Isao Oishi: https://t.co/tWsHPfPSBV #10YearCrimsonHeadAnniversary
The ingredients of #SurvivalHorror?
"The key phrase is 'lack of'... the lack of bullets. If you have plenty you’ll be trigger-happy with easy gameplay. But the lack of them makes you think should I shoot or avoid" Satoshi Nakai interview with Crimson-Head: https://t.co/6Uj98va74E
"This scene of a hallucinatory vision and the way the room changed in real-time moved me very much emotionally. So I attempted this in a game"
— Resident Evil 4 writer Yasuhisa Kawamura interview with Crimson-Head>https://t.co/zmEnGX2Mu6 #ResidentEvil #ResidentEvilShowcase
'Biohazard 2 Prologue of Terrors' covers George A. Romero’s Resident Evil 2 commercial & film script, links to horror films inc. ‘Sweet Home’ & enemy bios. Download 600 dpi scans: https://t.co/ChI69j6GME
#ResidentEvil #RE2
Resident Evil Zero Nintendo 64 build, concept room designs.
Full album: https://t.co/y8IcIFDDv9
#ResidentEvil #ResidentEvilZero #RE0