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How's it going? Wallsurfer is progressing nicely, mostly on animations and design polishing (both game design and art design).
Here's another song reveal! (technically two variants of the same song) https://t.co/Jcnknti3Tm
Enemy 2 (dubbed 'Boom Guy') is like a derivation from Enemy 1 (Starnose).
He chases the player around directly (albeit slowly), but with the advantage of ranged, powerful attacks. His main gimmick is cornering the player, while also leaving less room to hide with explosives.
Remember the old drill attack animation we posted a while back?...
Yeah...
(part of the graphics overhaul, made possible by the talented @Keroberry1)
#indiedev #gamedev #pixelart #wallsurfergame #gamemaker #indiegamedev #indiegame https://t.co/UasvjgaPgF
The baddies being baddies, as usual.
Watch out for these four, they'll fuck your shit up
(These are for the opening credits of the game, a neat little 45 seconds long cinematic to get you pumped)
#pixelart #gamedev #gamemaker #indiedev #indiegame #indiegamedev