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You're all going to love the animation work in the Lodoss War metroidvania. It's in early access on Steam and the full game will come out in late 2020
I found it. Aëdemphia. Apparently only in French.
The creator has been working on it for 15 years, and it's still on-going!
The craft on display is wild
The concept art of the NieR series starting with Automata is handled by Koda Kazuma (@Lownine), who even worked on Final Fantasy XIV! Incredible display of skill with these jaw-dropping illustrations 🙏
Someone who isn't talked about a lot is Ayumi Namae, character designer for FFXIV. She is the one who designed characters like Yotsuyu, Yugiri and Lyse, but also designed outfits for Y'shtola and Urianger for Shadowbringers.
She started with FFXII, designing Ashe's wedding dress
A dream of mine would be to have a Judge job in Final Fantasy XIV. I want Gabranth's double sword that can connect into one and I want his armor
It came out better for Catiua bcs her eyes and jawline are more defined for the AI upscaler to take a good guess. It would need a lot of man-hours to retouch every single portrait post-upscaling to make them look more in line with the original art & I am not experimented w/ it
I've come to the conclusion that it is indeed possible to have a cleaner interface for a Tactics Ogre "HD texture pack". However, AI upscaling still is guessing work as you can see with Vyce's eyes and chin and it would require manual retouching, but I am not an artist
Kimmy Howell with the late twenties glow-up about to kick Travis's ass for good
I put together the portraits of the original SNES version of Tactics Ogre on SNES and the portraits of the PSP remake.
Interesting to see the differences between them.