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E-ManAnimatesさんのイラストまとめ


Honestly, I'm just a tightly wound animator who overall tries his best. Just remain patient with me and I'll have your back.

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Yesterday was hectic, but now I'm back in the Netherlands!

Anyway, the faces for the plank are going as well as applying a cheese grater to the head... I knew UVs are tricky, but it's more apparent that Maya's unfold tool is rather unreliable.

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No progress today, but I drew something I had in my head for a good while. You know those anime girls that are based on existing animals and objects? Well, this is the Banjo-Kazooie Beehive version of that!

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I'm on the last leg for the path tiles! I think this is all I'll handle for now until I get more information. Next up, I'll handle a little grass under the broken bridge and deal with the UVs of the bridge itself.

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I'm on the second to the last set of tiles that need placing.

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While this doesn't look like much progress, rest assured that I'm still hard at work. Beside, some of this is slightly tricky.

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I was out of the house most of the day, so I barely had time to work on this.

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I'm spending a good amount of time trying to get the road tiles complete. This may take a bit due to the UVs.

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I'm almost ready with my King K. Rool redesign concept. I realize I could do better with the shading and polishing, but I'm more fixated on showcasing my person spin on his design. Hopefully, I'll create a refined version in the future.

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I'm holding off on Paper Mario progress because I was working on something I wanted to try since the Smash direct.

He's still not ready, though...

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I still have plenty of work to do on this, but not only am I getting over a bad "sickness," but I also won't have a steady work station for the next couple of days. I'm heading on a plane back to the states for most of August, so I'll deal with that.

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