Elias Dalerさんのプロフィール画像

Elias Dalerさんのイラストまとめ


Game dev and engine dev. Doing stuff with C++ and Vulkan.
edw.is

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It gets really noticeable when you look closer. Look at the bat's eyes - they're not square now!
Look at the walls/rocks - the shading is so much smoother and you don't notice individual pixels

(especially in the part on the bottom left)

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Strong contenders:

* Dino City
* Panel de Pon vs Tetris Attack
* Mobile Light Force vs Gunbird (lol)

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After a month... I'm using it myself all the time!

I now have a "feel" for a games which look great but might look even better with CRT effects. Here are two examples:

1. Ranger X
2. Rapid Reload https://t.co/sNbdadTsZ6

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The “catch” text took me a lot of time to get just right, but I like how the clay effect turned out in the end.

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Tried the upscaler on some of my art...

Pretty fun, loving the round shapes especially :D

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Made a cool banner for Twitter/new blog redesign.

Stuff I worked on. None of it was released, but someday I'll make a nice and finished game, I promise.

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And here's a wireframe. Will totally need to add some more polys for good skeletal animation.
Also that helmet was really hard to make... :D

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Another good representation of how things are going now.
But it's okay, I'm making some progress! :D

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Sometimes it feels more like this...

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Some studies I did recently. Also drawing a lot of naked people every day, but it’s not as fun to post here.

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