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@mraleph This is me right now.
performance performance
in benchmarks in production
Testing copy-paste and changing light radius. Looks interesting
#gamedev #indiedev #TombPainter #SFML #imgui
I'm working on "Tomb Painter".
Made with C++, Lua and SFML.
160x144, 4 colors per palette (2 palettes at the screen max at the same time). Its engine will eventually be made open source.
Read more about it here:
https://t.co/sbUp3dHqnE
#TombPainter #gamedev #indiedev #SFML
Guess I'll do it too... :)
#GameStruck4
These are the games that greatly influenced me as a game developer.
Mother 3
The Legend of Zelda: Majora's Mask
Cave Story
Chrono Trigger
Dark grey squares are empty chunks and they're not saved to file now! More info here: http://t.co/DwNqeHatnv #gamedev