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Now using my own MatCap, Feel free to use it. Created it blender + Illustrator
Working on version 4 of my personal Toon Shader. May add a method to control the shading with a Normal node instead of light sources. Needs testing.
Just learned this method of real-time dynamic outline thickness. This is pretty cool.
Early look of the pack of stylized vegetation I'm working on. Aiming for a weekend release.
And for this month, I drew Aiba from @SpikeChunsoft_e's Ai: The Somnium Files with a Santa outfit!
My personal game of the year for sure!
Used some #Blender3d to get her reference pose.
https://t.co/QCunfzmHqz
#drawing #art
Its 6AM, nothing to watch because everyone is playing WoW, so I messed around with meta balls and particle systems, and let me tell ya, this is slow as heck to simulate.