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39 years ago this month:
Computer & video games (C&VG) magazine
From August, 1983
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
More fab, new art for the #Commodore64 #C64
Fab, new art for the #Commodore64 #C64
#Commodore64Sprites Files
CLEAN UP SERVICE
Published by Players Software
Programmed & Designed by Karl Hornell
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
#Commodore64Sprites Files
DRUID
Published by Firebird Software
Programmed by Andrew Bailey
(see FREEZE64 issue 42 https://t.co/qUX95Xupif)
Graphics by Dene Carter
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
#Commodore64Sprites Files
BC Bill
Published by Imagine Software
Programmed by Marc Dawson
#Commodore64 #C64
https://t.co/h4GvtoZHB1
#Commodore64Sprites Files
PAPERBOY
Published by Elite Systems
Developed by Neil Bate & Chris Harvey
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
COMING SOON: FREEZE64 issue 55...
"...so I thought I'd share this part of the process for the first time in over 30 years"...
"Steve and I felt pretty burnt out with the eat-laser-death gameplay..."
#Creatures
#ICantWaitToShareIt
https://t.co/C4TAJhzgbj
#Commodore64 #C64
Who remembers buying computer games that came from the EDOS system? Circa. 1994.
I used to get mine from Electronic Boutique in Milton Keynes shopping centre. Twice they copied the incorrect game to tape! Red Max by @DavidDarling was one of them.
#Commodore64 #C64 #ZXspectrum