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Here is example how two looped graphics (Body bounce and tail bounce) wont align near the end (has hole between tail and body). To fix it, I make "insert new keyframe" into the tail loop.
8. You can mirror leg in graphic and align it on timeline! 2nd leg here is just same as leg 1st, just flipped. As it moved in its own loop, I had to insert keyframe and change the specific frame as it got holes. But that's also very good time saver if the leg is mostly the same.
7. All my characters have every part different layer. Head, what is graphic, has layers. Body is seperate, wing 1, wing 2, tail, leg 1, leg 2, foot 1, foot 2. Hand palm 1, hand palm 2, the arm 1, arm 2. (The noodle part)You might be "holy shit??? SO MUCH?"
And redraw the leg. Example. This Devin head has 13 layers (Eyes, eye pupils, mouth upper part, mouth lower part, nostril 1, nostril 2nd, eyebrows, back of head, the beanie, 1 glasses glass, 2nd glasses glass, glasses part what holds it, between the glasses the ( thing.
Like here. I first inserted keyframe so the black dot comes. Otherwise it wont work. Then I pasted that exact part a bit further. Now it repeats the loop from that specific part
You can also make this loop "break" by pasting other parts into it, or change. (The animation inside graphic doesnt break) You can reuse the parts to make cool new loops or faces, by just looking what frame comes next and pasting the frames around
2. I animate eyebrows, eyes and beak in graphic what loops inside. If I need it to sync to music, I have that in there too. The parts wont jump around, they stay still. I can always add more frames into it when needed.
@CarlBovisNature Blyth's Reed Warbler! Amazing singing talent!!
Yay it works :D. Made a @dvntownsend magnet out of that paper thing what was around Empath Ultimate, when I unpacked it. I didn't want to throw that part away. I had a sticky sided magnet, put pic on it, cut excess magnet away. I lost the Empath logo one tho (lotus)