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I don't think these ended up nearly as impressive as the upscaled SC6 gallery images, but here's the entire #SOULCALIBUR 1 gallery upscaled (I also included the original pictures in case other people want to use other methods for upscaling these) https://t.co/4yUIcdCGQ4
Here we go, a collection of the artwork in #SOULCALIBURVI in-game gallery upscaled with super duper fancy AI trained specifically for SC artwork! Read the readme for more details! https://t.co/HoX9aZvoD8
Another AI upscaling comparison! First picture is Mr Rock from SC4 using an image from #SOULCALIBURVI gallery. Second picture is the AI's attempt to upscale it. Third picture is a proper high-res version (released as promotional asset). AI gets pretty close to the real thing!
Some of the concept art in the #SOULCALIBURVI gallery also scales up pretty well with Mr AI upscaler
Here is a comparison of an image from the #SOULCALIBURVI gallery with and without MAGICAL AI UPSCALING OF SCIENCE! First one is the original image with nearest-neighbour scaling, then bilinear scaling, and finally, scaled up using super duper fancy magical AI learning
Some illustrations from #SOULCALIBUR II and III upscaled using SCIENCE!
The #SOULCALIBUR II ending pictures look pretty neat when scaled up using SCIENTIFIC AI UPSCALING OF SCIENCE if I may say so myself
Something tells me the main #SOULCALIBUR illustrator got a bit tired of drawing the same sword over and over again.
I've been using the power of SCIENCE to upscale various #SOULCALIBUR artwork. The end result is a lot better than I expected! More info about how it's done in this forum post: https://t.co/Fz6dtS9Q43
Full reveal of the artwork I've been teasing since last week. Maybe kind of potentially perhaps we'll see this character get announced for #SOULCALIBURVI at #EVO2019!? Artwork by https://t.co/C4hAbYp0mx