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I created the maggots in #CargoCult by frankensteining the skeletal structure of cultists. To my surprise they naturally crawled like worms! But the moment I saw how they shot their weapons while piloting goes down as one of the coolest emergent moments of development
#pixelart
Joke's on you, #MeetTheDev! I'm actually a bot that made Cargo Cult in a elaborate scheme to avert suspicion and survive the Twitter purge. Who's the TrueTwit now?
Cargo Cult was featured by the #indiedev spotlight, Vox Odyssey! @OdysseyVox
https://t.co/y8qyPsQF1T
I was also excited to see some games on the roster that I recognized:
Beast Agenda 2030 @OuchGiverGames
Centifeed @GhostLordGames
Island @IslandTheGame