//=time() ?>
Here is a #shader TFM using for detailed biome tilesets. With this, we can easily generate different biome materials using the same RBG color masking tileset. Size, texture, and color are replaceable.
#madewithunity #gamedevs #indiedev
You know @larianstudios! No one has as many friends as the man with many cheeses!! http://t.co/LSYERngLAG #gamedev