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The empty spaces in JoJo's Bizarre Adventure: All-Star Battle R's trailer make me wonder if they're going to port over the new characters they made for Eyes of Heaven.
The models in that game weren't great, so they'd need to be touched-up a bit.
Never knew Digimon World's "Analog Youth" protagonist got a glow-up in the PlayStation Vita game.
Totodile is my favourite starter, so seeing another crocodile that looks like -this- is heartbreaking.
It's like a mishmash of shite design.
I don't think I'll live to see an RPG that hits the trifecta of length, quality of content, and fun game mechanics so perfectly as Chrono Trigger did.
A sub 20-hour story spanning 6 or more world maps that utilized not just ATB but position-based combat.
Frankly, perfect.
@HilltopWorks [2/2] Breath of Fire was also particularly tricky because the VRAM was constantly updating and drawing over older data.
I had to carefully go animation-by-animation to grab all this Fou-Lu data, double checking that I wasn't grabbing something twice over, haha.