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A community focused on playing & discussing tabletop RPGs. We produce podcasts and publish games! gauntlet-rpg.com
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Archaic Suns: Faction Building & Nobles
On the Gauntlet Blog lays out the groups and offers a proof of concept for a combination world-building/faction building playbook for use in a "historical trappings/fallen tech" sci-fi game.
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You can find that here: https://t.co/aXtrW0xXQE
The Gauntlet Blog Index is here: https://t.co/Etih15j4qy
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Archaic Suns: Faction Building & Nobles
On the Gauntlet Blog lays out the groups and offers a proof of concept for a combination world-building/faction building playbook for use in a "historical trappings/fallen tech" sci-fi game.
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Blake Ryan

Blake is a prolific creator who has been doing interesting work for years. His Season of Dreams, is a PbtA rpg with a modern setting facing off against a Supernatural/Celtic Otherworld. Nexus Modern Sorcery is a game of magic vs
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Blake Ryan

Blake is a prolific creator who has been doing interesting work for years. His Season of Dreams, is a PbtA rpg with a modern setting facing off against a Supernatural/Celtic Otherworld. Nexus Modern Sorcery is a game of magic vs
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Jex Thomas

Jex has recently released Bump in the Dark, a Forged in the Dark game: Bump in the Dark. It's a monster-hunting game, but set in the mid-1990's in "the region of the fictional Ontonagon Peninsula known as "Iron Country,"..."

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Stephanie Williams aka STEPH INFECTION

Steph has two titles up on DTRPG: The City of Dawn - A Dungeon World Adventure Front and The Elementalist - A Dungeon World Playbook. The former's available pwyw.
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for the crew (Captain, Pilot, Engineer, etc). We'd want interesting options for each position, choices from one role potentially supporting another, and some kind of currency (like power or advantage). STA has this but it feels a little over engineered and elaborate.
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Starship Combat in RPGs
I asked on our Slack, but I wanted to get more input. I've been thinking about fun mini-game systems for starship combat (big stuff ala Star Trek). Probably a big PC ship vs varying kinds of foes. Preferably something with different roles/positions
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If hadn't heard it, +1 Forward recently featured Stewport: Tales from a Fantasy Tavern as part of their Summer Series on Firebrands rpgs. In it, and talk with designer Takuma Okada. THE BIG NEWS is that announced they've picked the game up
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