Harry ➡️ 🟦☁️🦋さんのプロフィール画像

Harry ➡️ 🟦☁️🦋さんのイラストまとめ


He/Him - Tech Artist @Okomotive (tweets are mine tho)
Prev. @jumpshipstudio

Anti-A|/NFT

Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
halisavakis.carrd.co

フォロー数:2537 フォロワー数:32883

Couldn't find enough older stuff, but, as painful as it is to share these, I hope they are a good indication of how one's skills and sense of aesthetics can improve (or start to exist) over the years ✨

And I still plan to keep at it 💪

https://t.co/aTUaQcdUON

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Here's the effect in action

It'd obviously be much better to add some LODs for the distant plants as I still have *all* the vertices at all times, but at least the visuals look nice ✨

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Still trying to find a good way to simplify shapes based on distance, and I think this is a good way to go about it:

Edge detection based on GBuffer normals, but the leaf shader flattens the normals based on distance from the camera 🌿

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A second installment of my quest for simplicity and color exploration 🛶

Very much itching to make something interactive out of these, wish I knew what tho 😶

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At least when I still had the beard to match the icon 👀

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I think I can go full-blown Lovecraftian with this thing

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For this I have a rather small effect, but the really cool thing is that I'll be recreating it in a workshop hosted by on Tuesday, including the custom shader it uses!

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I feel like I had more to share but they don't come to mind rn; if they do I'll add them to this thread.

In the meantime, here's something somewhat pretty to break this wall of text-tweets.

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Revisited my cloud shader today, mostly to try and get out of my comfort zone when it comes to colors 🎨

Having positive saturation values in the color grading post-processing module was a struggle for me.

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Feeling like I should start making *everything* around a game until I'm only left with making the game itself. So here, have some cliffs ¯\_(ツ)_/¯

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