//=time() ?>
Great Izuchi has nothing visible, so you can ask him to park his stupid monster butt on your main trade route safely.
In other news, ready to work on this commission.
Made a new shader as well, so hopefully glossy areas will look better and behave like in-game.
Detail map seems to be using the same as the first game, so I could probably reuse that (unless new robots added new patterns). The problem I see is the colors of that map may be different so some glitches appear.
For comparison, this is the same one from the first game, with all the required detailed textures and some effects applied