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The first sketch had a long line of sight issue which I had to fix. I decided to bend the hallway which cut it significantly. After playtests feedback suggested it was hard to charge through the corridor, so some pretruding elements were added to help the attackers #Blocktober
Next up was the first combat bowl, the initial size was off so I had to remove parts of my sketch. I decided to add big blocks for the time being to break up the line of sight within the arena later on I decided to add more challenging geometry. #leveldesign #Blocktober
I haven't posted a lot this #Blocktober but todady is the last day so, time to update you all with the progress I've made on my #UnrealTournament map! a thread
I have started blocking out my #UnrealTournament Blitz map! Currently not that much built in engine, however I can share my Node map and level plan made in #sketchup. Feedback is appreciated :D #leveldesign #blocktober