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Proud to announce my new line of Nasty Fuckin' Trash™ pictures!
This one goes hard. Feel free to pay me 1 (one) millions and millions of dollars to earn the right to screenshot.
I will be accepting all forms of feedback, but a fair warning that I will block any criticisms 🙏😇
I didn't have any prizes lined up for the #pooplikejimmy challenge, but I did make these CD-i recreations of the winners profile pics. So that's something I guess.
Feel free to use 'em anywhere in anyway you want.
Honorable mentions first:
@captpan6 @GamingPro7203 @SLBtweet
Final shitpost of 2021.
I was probably just going to scrap this since it wasn't really as funny as I had imagined it being, so instead I decided repurposed it as a New Years video.
Here's to another year of half-assed shitposts!
Actually, if you remove the context from the second half of this Sunday panel it makes for a decently unnerving comic
I also always thought Monty Mole and Mega Mole were, like the front half of a golden retriever just sort of crawling along the ground while wearing sunglasses. I was always very confused by these guys lol
Super Mario World was one of the first games I ever played, and as a result has always been one of my favorites. Although as a kid playing the game on old (sometimes BW) CRT TVs, I never could figure out what was going on with Mario's sprite. So I've drawn what I thought it was.
The original animation for comparison.
It's not a drastically noticeable quality upgrade, so I think if I were to ever go through with upscaling the animations I might experiment a bit with adding more detailed shading or something like that.
I should really mess around with EbSynth more when I have the time. I only ever did a couple of tests with it, but I think it could be useful in potentially upscaling the CD-i cutscenes to HD.
This test used only 1 key frame and aside from a couple glitches looks pretty good.