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i get similar vibes here - intended i guess. art on the right by the amazing Hyoung Nam, senior concept artist at @Naughty_Dog -> https://t.co/FDxFe5agE8 (4/11)
old WIP test renderings (2013). my second ZBrush bust ever, sculpted from a sphere, polypainted textures, hand-drawn wrinkles & dermal-details inside ZBrush. hair, eyelashes, beard & eyebrows fibermeshes (first time).
@TroyBakerVA @Neil_Druckmann @Naughty_Dog #joel #TheLastOfUs
i am so tired of the perfectly symmetrical "beautiful" faces in videogames and just love the fact that more and more studios decide to use 3D scans - not only for main characters, but NPCs too! even if you don't use scans (altered or unchanged), please mkeep it asymmetrical. 😩😘
solid snake was inspired by snake plissken and @TheHorrorMaster had no problem with that, because he thinks @HIDEO_KOJIMA_EN is a nice guy. #samporterbridges from #DeathStranding also gave me some #CallMeSnake vibes here. “i don’t give a f* about your war… or your president” 🖤
one last concept and more in-game shots. and because music is sooo important (period) here are some old gems from the moddb archive. #jesseharlin was phenomenal here. is that you, jesse?
@oogew 😉🖤 (13/13)
https://t.co/SIVsfiweBf via @moddb
https://t.co/JkS5KRZiMM via @moddb