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old "2000s" anime 3dcg virtual babes modeled after early 90s anime design sensibilities makes me wonder what happens if they kept going with this route until today?
I feel like modern 20s animu-style 3dcg tends to get diluted with flat cel shade instead of realistic texture...
do mech designer references real life planes when they design the mecha's cockpit?
the concept art isn't that detailed when it comes to the console so I had to made up random stuff that may make mech designer cringes "WHERE IS THE THROTTLE WHERE IS THE--"