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I never get when it's actually #PortfolioDay but well, it's about time I update my pinned :)
I'm Mateus Vinicius, a brazilian programmer and aspiring game dev learning 3D modeling and sculpting. I like making cute things.
🎨https://t.co/rL3P2jUykA
Welp, I've decided to join. I'm Mateus, a brazillian who became a programmer to make games, but now decided to be a 3D artist (to make games, again)
#NobodyArtistClub
MOSTRE AQUI A EVOLUÇÃO DA SUA ARTE:
- Começo do ano passado, troféu do "caramba, eu podia largar programação, né?"
- Abril do ano passado, encuquei com cell shading
- Julho ano passado, melhorei iluminação
- Março deste ano, tava parado desde Setembro
uau https://t.co/MH1YfFVPzT
ok, to entrando
Mas se curtirem, sigam no insta, https://t.co/rL3P2jUykA https://t.co/qYXF2nvHm5
@Uzumaki_fan_man @HeavenlyControl I can't believe there's no JoJo on that 50+ anime list
@bisping_luke @BabyLamb5 @nocontext_su Yeah, but even then, tehy are right, the movie did have a lot of better shading details, swhich is understandable. I just never really noticed it. It looks less flat.
Starting today, I'll try to post at least one illustration everyday.
Let's start with Skelly :)
#100DaysOfArt #100DaysOfProject #Blender3d #illustration
@TheOkiestFanBoi I'll drop some more and come back to create a huge fucking pack later