Simon @Mimimi Gamesさんのプロフィール画像

Simon @Mimimi Gamesさんのイラストまとめ


Tech & VFX Artist @MimimiProd,
earlier Tech Art Director @Daedalic Bavaria & @klonkgames.
Opinions are created procedurally | ⁰e | Cats.
essimoon.com

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Just made a fakey glow effect without use of post processing. Nice thing is it works from any view direction :D

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So and I worked on the coinblob. It's a container for lost coins when you die in

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Just gonna spam these :D Wow! So blur! Much controllable! Very blobby.

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Update! Changed blending and made texture input more controllable. Looks like a solid start in terms of blobbiness :D

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Making some progress, thanks to ! Tech done, can finally take care of the look now :D

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Testing some effect for our coin blob object. Needed dynamic objects. Placed it on the characters -> Nice! =D

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I barely survived the At least we're still happy . Office currently like this.

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In still got problems using _CameraDepthTexture with vertex shaders. Any idea how to fix this?

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keeps getting better with each day. Some great tut on procedural rock:
https://t.co/aTIqwMz7cg

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Just ported one of our birds to 5. Noticed it became pink. it has a shader using light probe information.

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