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yeah imma just stick to sketching about 90% of the time for now until I get a tablet or sumthing, I have a huge feeling the mouse is holding me back https://t.co/B4gRPY0DUX
was trying to experiment with some painting methods I wanted to try from some videos I watched
my mouse user ass couldnt bear to make lines thin, even if just skipping lineart and just cleaning up the sketch to be used, not gonna continue this and go a different way about it
btw shaded a ball for a little energy increase before i go program funny mario engine thing
ok this is the reason i wanted to learn the kotabe artstyle (among other reasons)
this funky idea my brain had for a few days lmao, idk but it makes me giggle
#touhouproject #touhou #SuperMarioBros
this is being done slow because of a few irl things but anyways
remi
NVM FUCK IT WE BALL, I FIGURED IT OUT
also realized i just suck at front facing things in general but ANYWAYS
Yoichi Kotabe's style is pretty neat ngl, even if i prefer Masanori Sato's artstyle (the mario and luigi rpgs)
{might practice more of it like i did with the M&L style} https://t.co/CRc0xKiFBf
man doing my style is much more refreshing; f00kin HELL i underestimated the mental turmoil proportions would give me 😭
I might reattempt the kotabe style later some day but i am currently fucking too weak to do that at this moment https://t.co/f3E623e5dG
as much as SMM's sprites for the older games has its *certain* oddities that make me go "HRMRRHMKGOGHPOHFSnGMSNGMAAAAAAA"
this is the best thing to have ever exist