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Nathan⭐CGさんのイラストまとめ


Howdy~ Game Dev and stumbling pixel artist creating content to make people smile. Also @NathanCGDev for game design rambling.
nathancg.design

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Runnin' wild! The cast of Skullgirls has some appealing animation work and visual designs, here's a pocket fighter Beowulf.

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Another Final Fantasy 14 job from a vote on patreon.
<Black Mage> <Limit Break> <Cast it!>

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Patron request for their White Mage Miqo'te. Cast Holy!

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Some more light practice, using older low-poly character models as references to make detailed model variants.

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*Sparkles*
An alternative outfit for Ingrid from Alpha 3 MAX for the Character Design Challenge to break up some UE4 work time.

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Suddenly, a Popola close-up.
PS; Glory to Mankind.

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Devola and Popola based on their appearance in NieR: Automata -- Happy 1st Anniversary, !

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Aye! I've been doing so for quite some time now- but clearly my time working has made me forget some of the helpful little Twitter things. Thanks!

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Animex is coming up at Teesside University in May, with guest speakers and workshops by both AAA studios and Indie Devs behind titles such as Uncharted 4 and Cuphead. Looking forward to it!

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Some more Leilani's Island as indiedev 's game still holds my attention. First illustration of the year!

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