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New NPR wiki entry: Isolate materials from world color
https://t.co/OJl1Nbgs7D
#b3d #bnpr
Model by Clamcy on Discord & shading by me.
This week in BEER/Malt:
1. Point shadow + Cubemap
2. Shadow resolution by light type
3. Vertex displacement & MORE
AND we are 74% funded! Thank YOU!
https://t.co/l9zrN9DPVY #b3d #bnpr