Steve ✦ Lowtwaitさんのプロフィール画像

Steve ✦ Lowtwaitさんのイラストまとめ


Giving out inspiration. Art Director at Disney TV Animation on #BigCityGreens. Cartoonist. Emmy winner. Dad. Runner. Classic car driver. Minimalist.
SteveLowtwait.com

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Isometric drawings are never good for composition, more for planning and design.

But to help find a focal point, adjust your lighting. The original is very even in light.

Use more shadowed areas to push areas back, thus allow light areas to stand out.

My quick mockup:

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Here's a raw screenshot without notes over it.

Look at the branches.

All elements blend seamlessly together. It's not until you look carefully at the action that you see the thought behind the shapes and movement.

This is how you use design to support characters and story.

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As the action comes to a rest, the framing of the windows serve as the feeling of safety and comfort provided by the forest environment, like a protective dome.

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Moving on, Bambi's mother again models to him what to do.

She lays her head down exiting the main window as a signal that she's checking out to rest.

The visual barrier between them (a branch) is symbolic of their attention to each other breaking for sleep.

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Notice how the composition of the main window supports the character dynamic.

The angle of the window follows the physical and emotional relationship between the characters.

It's smaller at the bottom to frame Bambi in comfort and protection.

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Designing multiple "windows" between the branches (negative space) helps control the audience's focus.

As Mother stops and pulls back, her face now obscured, we are directed toward Bambi entering into his own window.

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The scene opens with Bambi's mother fully in frame behind some foliage.

A character's face is the most important feature audiences connect with.

So even in this brief action of a single step forward, her eyes and nose are visible, framed by branches.

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My dog got her first pro haircut since February and she came back cute.

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Sketched my classic for the first time since I got it a few months ago.

What took me so long?

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Then it goes to the paint department. Here it is again and ready for animation.

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