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my asset pipeline is weird because I have to make my textures have really washed out highlights and somewhat jarring darker shades so that everything looks cool and good under the synthwave lighting I've always got everywhere
@ProximitySound thanks! yes I'm rather pleased with some of them, but you must admit it wouldn't have been as interesting to just hold the nicest frames for the duration 😅
attempting to get my GAN to draw Spike's ship from Cowboy Bebop without giving it any reference material
ditched imagenet and wikiart for my own home rolled model I specifically made for generating aesthetically pleasing anime cities and the results have been 😩👌
some darkest dungeon characters if they were from a 90s anime, at least according to the neural net hanging out on my computer
I suppose this counts as fanart(?)
most graphics tutorials are like "and now a very simple introduction for beginners to a beloved topic 🤗" and then start dropping shit like this
using fractal brownian motion in screenspace to imitate an airbrushed matte painting. now we're cookin' with oil